| Twenty-Twenty Rules |
Interval |
The interval will normally be of 15 minutes duration. In reduced overs matches,
the interval will be cut to 10 minutes. |
Re-arrangement of Overs |
Teams have one hour 15 minutes to bowl 20 overs. In the first innings,the
calculation of the number of overs to be bowled shall be based on one over for
every full 3.75 minutes in the total time available for play up to the
scheduled close of play. In the second innings of the match, overs shall be
reduced at a rate of one over for every full3.75 minutes lost, unless the first
innings finished early / second innings started early in which case no overs
are lost until the time that has been gained is subsequently lost . |
Timed Out
|
The incoming batsman must be in position to take guard or for his partner to be
ready to receive the next ball (or for his partner to receive the next ball)
within one minute 30 seconds of the fall of the previous wicket.
|
Ball |
White Kookaburra balls are to be used. |
The Result |
Each side must have faced (or had the opportunity to face) five overs in order
to constitute a match. The Duckworth Lewis Method shall be used in interrupted
matches. |
Restrictions on the Placement of Fieldsmen |
Fielding restrictions apply for the first six overs of each innings. |
Number of Overs per Bowler |
Each bowler may bowl a maximum of four overs. In a delayed or interrupted
match, no bowler may bowl more than one fifth of the total overs allowed unless
such a number has been exceeded before the interruption. |
Free Hit after a Foot Fault No Ball
|
This will apply. |
Short Pitched Bowling |
As in other one-day competitions, one short-pitched ball is allowed per over. |
Over-Rate Penalties |
The six-run penalty for each over not bowled will apply—all sides are expected
to be in position to bowl the first ball of the last of their 20 overs within
one hour 15 minutes playing time. In reduced over matches, the fielding side
has one over's leeway in addition to any time that the Umpires may allow for
stoppages. |
Penalty for Time—wasting
|
Umpires are instructed to apply a strict interpretation of time—wasting by the
batsman (five-run penalties). Specifically, batsmen are expected to be ready
for the start of a new over as soon as the bowler is ready. |
Net Run Rate |
A team's net run rate is calculated by deducting from the average runs per over
scored by that team, the average runs per over scored against that team.
In the event of a team being all out in less than its full quota of overs, the
calculation of its net run rate shall be based on the full quota of overs to
which it would have been entitled and not on the number of overs in which the
team was dismissed.
Only those matches where results are achieved will count for the purpose of net
run rate calculations. Where a match is abandoned, but a result is achieved
under Duckworth/Lewis, for net run rate purposes Team 1 will be accredited with
Team 2's Par Score on abandonment off the same number of overs faced by Team 2.
Where a match is concluded but with Duckworth/Lewis having been applied at an
earlier point in the match, Team 1 will be accredited with 1 run less than the
final Target Score for Team 2 off the total number of overs allocated to Team 2
to reach the target.
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